Get the when green flag clicked block in the Events tab.
Get the forever loop block from the Control tab.
Get the if then block from the Control tab and put it inside the forever loop block.
Get the key space pressed? block from the Sensing tab, put it in the condition slot, and change space to the up arrow key.
Get the change y by 10 block from the Motion tab and drop it inside that if-then block.
Get another if then block from the Control tab and place it below your first one.
Get another key sensing block, put it in the new if-then statement, and change it to the down arrow key.
Get another change y by block from the Motion tab, change the value to -10, and place it inside.
Get a third if then block from the Control tab and add it to the sequence.
Get a key sensing block, place it in the statement, and change it to the right arrow key.
Get the change x by 10 block from the Motion tab and put it inside your right arrow section.
Get one last if then block from the Control tab for the final direction.
Get a key sensing block, change it to the left arrow key, and slot it inside your final if-then block.
Get a change x by block from the Motion tab, change the value to -10, and place it in to finish your movement setup.
If you followed these instructions correctly, you should now have a smooth moving cat sprite!
💡 Note: You can easily map these to the WASD keys instead if you prefer keyboard controls!